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Nested Prefab's script values get reset to default when upgrading to 201...
How to reproduce:1. Open the user's attached "NestedPrefabs-2019.4.17f1 ---.zip" project2. Open the "Building_Small_Wide_07_Prop_01"... Read more
[Analysis] Import Activity Options get overlapped with Search-Bar on res...
Once the Import Activity window is docked then on decreasing its width, Import Activity options get overlapped with Search-Bar. Refe... Read more
[UI Toolkit] UI Toolkit Event Debugger options get overlapped on resizin...
In UI Toolkit Event Debugger, On resizing the window height 'Timestamp', 'Event', 'Target' these options get overlapped. Refer attac... Read more
Terrain Details: HDRP: Noticeable lighting difference when a detail pref...
How to repro:1. Download the attached Fern.unitypackage and import to an HDRP Unity project using a 21.2 Editor.2. Create a Terrain ... Read more
[Mono Upgrade] Il2CPP player fails to start on Windows 7
-e: build fails right away with "Fatal error: Failed to load il2cpp" (doesn't even get as far as logging anything in the player log)... Read more
Timeline last frame is not evaluated as expected when the end of the tim...
How to reproduce:1. Open attached project "MASTER-TL.zip"2. Open "controlledtimeline 1" scene3. Preview or Runtime Play the Timeline... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more
Folders in Packages folder cannot be added to object fields since they c...
How to reproduce:1. Open attached project "ReorderableListShortcuts.zip"2. Select "New Scriptable Object With Lists" in the Project ... Read more
[HDRP] Scene view becomes gray and Game view - black when setting up HDR...
How to reproduce:1. Create a new HDRP Template project2. Open the Render Pipeline Wizard (Window->Render Pipeline->HD Render P... Read more
[UWP] Memory leak when creating BitmapDecoders using MemoryStreams
How to reproduce:1. Open the attached "Il2CppMemLeakSampleDesktop.zip" project2. Build the "SampleScene" Scene to UWP3. Open Visual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value