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Numeric input field for “Prewarm Time” doesn’t fully display decimal values
Steps to reproduce:1. Create new Unity project2. Make sure Visual Effect Graph package is installed3. Create new Visual Effect Asset... Read more
Crash on UnityEngine::Insights::Metric::Metric when refocusing on the Ed...
There is no known reproduction case. Reproduction steps described in a user report:1. Open the “user_project”2. Play other games (un... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more
Elements in UI Builder flicker when changing Filter property values in U...
How to reproduce: Open the “UIFX-private-1.9.1-UITK-filters-test2.zip“ project Open the “TestFilters“ Scene Select the “UIDocument“ ... Read more
Memoryless depth/stencil targets are allocated with Private storage when...
How to reproduce:1. Open the attached “IN-125515.zip” Project2. Build and Run on Xcode Platforms (macOS, iOS, tvOS)3. Open the built... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more
Inconsistent capitalisation of the word “Binding”
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
webGLBuildSubtarget resets to Generic when it gets changed in build script
Reproduction steps:1. Open the attached “IN-124383.zip” project2. Open the Console window3. Click on the dropdown next to “Clear” bu... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more
[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask