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0
votes
Won't Fix

[Linux] Mouse visualizer throws IndexOutOfRangeException errors when usi...

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Jul 16, 2024

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Version/s: 2022.3.38f1

Reproduction steps:1. Open the attached “InputSystem” project2. Open the “Assets/Samples/Visualizers/MouseVisualizer.unity“ scene3. ... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

2
votes
Fixed

[IL2CPP] Project crashes on socket.release if built to iOS Simulator

iOS

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Mar 13, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

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