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Not all of the Transform component parameters get copied and pasted when...
Reproduction steps: 1. Open the attached “Gopher.zip“ project 2. Open “Scene” scene 3. Select “Navigation” GameObject, click on P... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[IL2CPP] Execution performance doesn't improve when "in" parameter is used
How to reproduce: 1. Open the attached “IN-31693” project 2. Open the “Window → General → Test Runner” window from the menu 3. Cl... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more
TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...
Reproduction steps: 1. Open the attached Project “Bugrepro” 2. Open Android Logcat in Window > Analysis > Android Logcat 3. Build... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce: 1. Open the attached 'TextureStreamingDebug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Press '... Read more
[Hub] [Mac] Linux Support is installed at root of Unity installation ins...
To reproduce: 1) Open Unity Hub 2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph