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0
votes
Fixed

[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...

Package: Visual Effect Graph

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Oct 18, 2019

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Version/s: 6.9.0

When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

0
votes
Fixed

[ScreenOrientation] Forcing orientation via script and rotating device c...

iOS

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Mar 16, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Build to iOS with auto rotation3. Hold device in portrait4. Press "Set Portrait" button5. Rotate device a... Read more

1
votes
Fixed

Rec mode is broken

Animation

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Oct 09, 2019

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Version/s: 2020.1.0a9

Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys.(Not... Read more

0
votes
Duplicate

[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...

Asset - Importers

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Jul 27, 2019

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Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "1172601.zip"2. In Project window select "dancer.1.webm" videoclip3. Observe in the Preview wi... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

Graphics Device Features

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May 25, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Active

Profiler's Hierarchy displays CPU columns instead of GPU columns when us...

Profiling

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Aug 21, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the project “IN-109726_UnityBugReport”2. Open the Profiler, Window → Analysis → Profiler3. Add the GPU Usag... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

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