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[Packman] Package version is overlapping with Package Manager Menu while...
Scrolling the expanded Packages list causes the Package version to overlap with the Package Manager Menu (Install Packages, Packages... Read more
[Scene View] Expanding Particle Overlay window appears black when its do...
Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce:1. Create a New Pr... Read more
Opening a project gets stuck in an infinite recompilation loop
Reproduction steps:1. Unzip the packages into a folder next to the project folder2. Open the Project "MeshPrefabImport2.zip"3. Click... Read more
Runtime theme's text color and font-size cannot be overridden from user ...
User cannot change the text color and the font size of UI elements using the ":root" or "VisualElement" selector. Steps:1 - From the... Read more
Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...
To repro:Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "Fr... Read more
Normal Map Quality Setting doesn't get saved or gets reset to Disabled
To repro: 1. Create a new 2D Light2. Set the Normal Map Quality to Accurate3. Save the Scene4. Load another Scene5. Reload the origi... Read more
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light2. Set the Normal... Read more
Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer...
Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer Inspector section is named _CameraSortingLayersTexture and ... Read more
AssetDatabase.FindAssets() fails to open folders if search string has a ...
Reproduction steps:1. Open attached project "Test.zip"2. In Editor menu, select Tools -> Find My Scenes (Working)3. Observe Conso... Read more
Incorrect error dialog appears when trying to attach script with spaces ...
How to reproduce:1. Create a new project2. In the Project window create a new C# script and name it "test script" (with the space)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used