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[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
[tvOS] After setting allowExitToHome to True and back to False the app s...
How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Errors regarding different serialization layout in Development Build whe...
How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
Reimporting a Scripted Importer Asset when Profiler is recording will ma...
Reproduction steps: Open the attached “ReproProject.zip” project Select the “LogAssetStatus” GameObject in the Hierarchy window Ensu... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera