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0
votes
Fixed

When multi-editing GameObjects with Seriliazed Enum fields, changes are ...

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Jun 22, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a20

Steps to reproduce: 1. Open the attached user's project "MultiSelectIssue.zip" 2. Open "Scenes/SampleScene.unity" 3. Select both ... Read more

0
votes
Won't Fix

UxmlAttributeConverter is not called when entering the Play Mode

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Jan 11, 2024

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Version/s: 2023.3.0b1

Reproduction steps: 1. Open the attached “UITKTest.zip” project 2. Open the “Assets/Scenes/BootstrapScene.unity” Scene 3. Enter t... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more

0
votes
Fixed

[Probuilder] Cannot select cube faces after reset script component.

Package: Probuilder

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Nov 04, 2019

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Version/s: 4.0.5

Steps to repro: 1. open new project 2. add Probuilder package, open Probuilder window 4. add new cube to scene 5. select "face" too... Read more

0
votes
Fixed

[Android] Cannot build a project when an asset in the StreamingAssets fo...

Mobile

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Oct 01, 2020

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Version/s: 2020.1.7f1, 2021.1

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Create an asset and put an apostrophe in its name 4. Place... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on selecting Cinema...

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2.3.4

NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset. It also throws error on changing any va... Read more

0
votes
Active

The Timeline doesn't play when it was played and stopped by the differen...

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Dec 08, 2022

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Version/s: 2020.3.41f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce: 1. Open the user-attached project “Timeline Test” 2. Open the “BugReportScene” scene 3. Enter the Play Mode 4. Obs... Read more

0
votes
Active

[TextMeshPro] Text's Auto Size property does not respect Size when place...

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Jan 25, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 7000.0.0a1

Reproduction steps: 1. Open the attached “HLG_Bug.zip” project 2. Open the “SampleScene” 3. Expand the “Panel” GameObject (Canvas... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce: 1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene" 2. In Project window, select "Cla... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

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