Search Issue Tracker

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

-

Dec 28, 2015

-

Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

-

Aug 10, 2019

-

Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

-

Jul 24, 2019

-

Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

-

Oct 28, 2019

-

Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on selecting Cinema...

Package: Cinemachine

-

Oct 18, 2019

-

Version/s: 2.3.4

NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more

0
votes
Fixed

GameObject Transform Component is corrupted when using copy-paste, redo-...

Scene Management

-

Mar 21, 2023

-

Version/s: 2021.3.14f1

How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

-

May 31, 2022

-

Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

1
votes
Fixed

FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...

Platform Audio

-

Jul 12, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a3

{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more

0
votes
Won't Fix

Output conversion and undoing actions result in missing shadergraph fiel...

Visual Effects

-

Mar 24, 2023

-

Version/s: 2023.2.0a7, 2023.3.0a1

How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.