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Incorrect rendering when Intermediate Texture is set to "Auto"
Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. Observe the Game view Expected result: The Game view has... Read more
Some UI Component properties do not show that they were modified when th...
How to reproduce: 1. Open the user's attached "LayoutGroupPrefabBug" project 2. Open the Scene named "Scene" 3. Select the "Panel" G... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
In-game UI events from the secondary display point to the main display i...
How to reproduce: 1. Open the “IN-50870_repro.zip“ project 2. Enter the “SampleScene“ 3. Click File → Build and Run 4. Press the... Read more
Materials render incorrect color when using the "require native16bit" pr...
How to reproduce: 1. Open the “DXC16BitIssue“ project 2. Open the “SampleScene” 3. Open the Scene view window 4. Observe the “16... Read more
HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/OutdoorsScene.unity” Scene 3. Enter the Play Mod... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more
[Android] LZ4 compression takes way longer to open than Default
Steps to reproduce: 1. Open Cannon Fodder style game project (Link in edit field) 1.1 Put all the content from the "Whitebox" scene... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce: 1. Open the attached 'TestPreviewRenderer2.zip' project 2. Navigate Example -> GameObject Editor 3. Observe that b... Read more
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