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[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k 2. Observer "Could not create device" error in the console. NotImp... Read more
Cannot create additional entities when using BakingSystems
Steps to reproduce: 1. Open the “IN-22843_BugBakingSystemAdditionalEntities-2” project 2. Open the “SampleScene” Scene 3. Select the... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Unity crashes when opening project with corrupt ArtifactFB file
How to reproduce: 1. Download and open the project (https://drive.google.com/file/d/1srpz4YBrVtle2RB8am8PNXFzuQagXrAY/view?usp=shari... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph B...
How to reproduce: # Import the attached package # Convert Set Velocity from Direction and Speed to Subgraph Block Notes: * ... Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce: 1. Import attached script to project 2. Select window->Bug Test 3. Type infinity into first field 4. Notice that 3.40... Read more
Sprite in the TMP Text field is not rendered when the text gets out of t...
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more
[ProBuilder]Vertices and edges are not highlighted while selecting respe...
Steps To Reproduce: 1. Create a project 2. Windows > Package Manager > ProBuilder> Install 3. Tools > ProBuilder Window 4. ProBuild... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object