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Particle systems that use meshes flicker in Player when GPU Instancing i...
How to reproduce:1. Open the attached "IN-95300" project2. Open the “Build Settings” window3. Switch the target platform to “Android... Read more
Scroll bar in Animator window resets to top when making changes to layers
How to reproduce:1. Open the attached “IN-94495” project2. Open the “SampleScene”3. In the Animator window, scroll to the bottom and... Read more
UI Images without Sprites become invisible when loaded additively within...
How to reproduce:1. Open the attached "IN-89298" project2. Open the “BagatelleBoard1” Scene and enter Play mode3. Observe the “Bagat... Read more
Custom motion vectors appear as zero vectors when rendering with RenderM...
Reproduction steps:1. Open the attached “MotionVectorTest.zip” project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Make sure tha... Read more
UI Toolkit Debugger's buttons stop functioning when expanding/folding el...
Steps to reproduce:1. Open the attached "IN-93172" project2. In Assets folder navigate to Datas → gamefaqs_eng and open it3. Right c... Read more
The text is distorted when using UIToolkit Advanced Text Generator with ...
How to reproduce:1. Open the “FontIssueStripped.zip“2. Navigate to the “Assets > Editor“ folder in the Project windows3. Open the... Read more
MeshColliders ignore contactOffset when Rest Offset > 0 on TerrainCollid...
How to reproduce:1. Open the attached “IN-94579” project2. Open the “SetSeparationBug” scene3. Enter Play mode4. Press the “ScriptHo... Read more
Shortcut bind is removed when editing shortcut and clicking outside the ...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Do... Read more
Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow