Search Issue Tracker
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
Navigating Actions using the arrow keys is not possible when an action i...
How to reproduce:1. Open the attached "inputsys_navigation_issue" project2. Open the "Controls" Input Actions3. Double-click the "A"... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open