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0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more

0
votes
Won't Fix

Ray tracing shader warning are never displayed in the inspector

Graphics Device Backends

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Jul 05, 2022

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Version/s: 2022.2.0a18, 2023.1.0a3

Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more

0
votes
Fixed

[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API

GLES

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Oct 10, 2022

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Version/s: 2021.3.12f1, 2022.1.0a9

Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more

0
votes
Postponed

Handwriting to text doesn't work in Editor

IMGUI

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Oct 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce:1. Create a new project2. Try changing game objects name with Handwriting to text functionality Expected results:... Read more

0
votes
Fixed

Lighting window is not closed after pressing quick button for auto-gener...

Progressive Lightmapper

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May 18, 2022

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Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more

0
votes
Won't Fix

Inspector debug "Duplicate" and "Delete" options don't work

Inspector Functionality

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Feb 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Create new material2. Turn on inspector debug mode3. Create more entries in "String Tag Map" array4. Try to de... Read more

0
votes
Won't Fix

[WSA] fails to load xml file

Windows Store Apps

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Mar 17, 2015

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Version/s: 5.0.0f4

Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more

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