Search Issue Tracker
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more
NullReferenceException in UnityEngine.Rendering.HighDefinition.ProbeCame...
How to reproduce:1. Open the attached project "ProbeCameraCacheNullRefEx.zip"2. Build And Run the project3. In the Player press the ... Read more
NullReferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more
InputSystem.EnhancedTouch is not being registered
Reproduction steps:1. Download and open the attached "BeatGear.zip"2. Build and deploy the project to iOS3. In the application, pres... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
Project Auditor "Details" and "Recommendations" text is interactable
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. In the Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window