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0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

1
votes
Won't Fix

[URP] The Player built with with specific project crashes when launched ...

RP Foundation

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Mar 15, 2023

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Version/s: 2021.3.21f1

Reproduction steps:1. Opent the attached project “BuildCrash”2. Go to File > Build Settings > Build and Run Expected result: T... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more

0
votes
Fixed

Gaphics.ExecuteCommandBuffer Adds Unwanted UpdateRendererBoundingVolumes...

Culling

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Apr 13, 2023

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Version/s: 2023.3.0a1

How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the profiler window Expected outcome: Updat... Read more

0
votes
Fixed

[Inspector Functionality] Inspector doesn't scroll to the bottom when at...

Inspector Framework

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Jul 15, 2019

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Version/s: 2019.1.0a10, 2019.3.0a9

Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more

0
votes
Won't Fix

No InvalidOperationException error thrown when Active Input Handling is ...

Input

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Oct 22, 2025

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Version/s: 2021.3.57f1, 2022.3.67f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b3, 6000.4.0a3

How to reproduce:1. Open the attached “C1L8” project2. Open Scene “Scene 1”3. Enter Play mode4. Click on the “MuchoPixels_Player_0” ... Read more

0
votes
Not Reproducible

"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...

Graphics Device Features

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce: Open the attached project "VideoCrashNoHL2.zip" Build the project for UWP Open the built solution in Visual Studio... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

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