Search Issue Tracker

0
votes
Fixed

Crash when running Editor with batch mode and vcsMode flags

Version Control

-

Oct 24, 2022

-

Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

-

Jun 20, 2019

-

Version/s: preview.33 - 0.0.12

How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more

0
votes
Won't Fix

Temporal Anti-aliasing is still visible in Game view when turning Anti-a...

HD RP

-

Dec 06, 2022

-

Version/s: 2023.1.0a17

How to reproduce:1. Open the attached project “TAASponza.zip“2. Open Scene “Sponza“ (Assets/SponzaHDRP/Scenes)3. Drag and drop the “... Read more

0
votes
Fixed

[Inspector Functionality] Inspector doesn't scroll to the bottom when at...

Inspector Framework

-

Jul 15, 2019

-

Version/s: 2019.1.0a10, 2019.3.0a9

Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro:1. Create a new project... Read more

0
votes
Fixed

[HDRP] The Game view flickers when interacting with the Editor UI and a ...

HD RP

-

Oct 21, 2022

-

Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

-

Mar 27, 2015

-

Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.