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Instantiated Prefab's RectTransform values are incorrect when Object.Ins...
Reproduction steps: 1. Open the attached “InstantiateAsync.zip” project 2. Enter the Play mode 3. Observe the Instantiated Prefab... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: # Create and open a new 2D core project # In the Hierarchy window create a tilemap GameObject # Enter and ... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps: 1. Open the attached “Test2022URPMemory” user’s project 2. Build and run the Player (File > Build And Run) 3.... Read more
Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce: 1. Open the user's attached project 2. Open "Assets/VerticalSliceDialogueDatabase.asset" 3. Select "Quests/Items" ... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console 5. Press... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
GameObject's position does not match when the same GameObject animation ...
How to reproduce: 1. Open the attached '1210225.zip' 2. Open 'SampleScene' Scene 3. Notice that 'GO_Camera_Ctrl GameObject is animat... Read more
Parts of Cloth Mesh disappear when entering Play mode
To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more
[Android] Player freezes when loading a Scene on another thread
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build and Run 3. In Player, click the gray transparen... Read more
"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps: 1. Open the “2DAnimationBug“ project 2. Observe the Console Expected result: no errors Actual result: “Library/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted