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Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
Crash on UnityEngine.Canvas:GetDefaultCanvasMaterial when loading a Scene
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MainScene” Scene3. Enter Play Mode4. In the Gam... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more
Text inside ListView with text-overflow ellipsis is not displayed in Pla...
How to reproduce:1. Open the attached project ("TextOverflow.zip")2. Open Window -> UI Toolkit -> TextOverflow3. Notice the "H... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
Shadow Caster 2D shadows partially disappear in scene view when domain i...
How to reproduce:1. Open the attached “Shadow_Casting_Regression“ project2. Open the “Map” scene (Assets/Scenes)3. Enter Play mode4.... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
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