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1
votes
Fixed

Importing some assets store packages fails while editor is trying to imp...

Asset - Importers

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Sep 24, 2019

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Version/s: 2018.4.10f1, 2019.2.7f2, 2019.3.0b4, 2020.1.0a5

Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Won't Fix

BoundsField and BoundsIntField sections are aligned differently than oth...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a project2. Window > UI Toolkit > Samples3. Select BoundsField in Numeric Fields section4. Observ... Read more

0
votes
Fixed

"Environment" is misspelled in the Environment sample of HDRP package

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Apr 15, 2025

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Version/s: 6000.0.46f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Won't Fix

Timeline rushes or delays starting an event when it is set to a specific...

Package: Timeline

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Sep 16, 2024

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Version/s: 1.8.7

Steps to reproduce:1. Open the “timeline-oafr.zip“ project2. Open the SampleScene3. Click the “Assets/timmy.playable” asset4. Observ... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[sw-unity-6-1] Scene view renders any light differently when more than o...

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Jan 20, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3

How to reproduce:1. Open the "Lighting.zip" project2. Open the "SampleScene"3. Place Game view and Scene view beside each other4. Se... Read more

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