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Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
BoundsField and BoundsIntField sections are aligned differently than oth...
Steps to reproduce:1. Create a project2. Window > UI Toolkit > Samples3. Select BoundsField in Numeric Fields section4. Observ... Read more
"Environment" is misspelled in the Environment sample of HDRP package
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
Timeline rushes or delays starting an event when it is set to a specific...
Steps to reproduce:1. Open the “timeline-oafr.zip“ project2. Open the SampleScene3. Click the “Assets/timmy.playable” asset4. Observ... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[sw-unity-6-1] Scene view renders any light differently when more than o...
How to reproduce:1. Open the "Lighting.zip" project2. Open the "SampleScene"3. Place Game view and Scene view beside each other4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture setting error message is spammed
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked