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0
votes
Fixed

Only "ArgumentNullException: Value cannot be null" is displayed instead ...

Scripting Buildtime

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Nov 22, 2024

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Version/s: 2022.3.53f1

How to reproduce:1. Open the “ArchTest” project2. Open the “SampleScene”3. Observe the Console Expected result: The list of errors i... Read more

0
votes
Fixed

MultiColumnListView and MultiColumnTreeView do not change selection on f...

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Nov 22, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “Possible UI Bug.zip” project2. Open the “SampleScene” (Assets > Scenes)3. In the Hierarc... Read more

0
votes
Won't Fix

Opening a dropdown on a small screen results in its instant closing when...

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Nov 22, 2024

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Version/s: 6000.0.29f1, 6000.1.0a6

How to reproduce:1. Create a new Unity project2. Set up the UI Toolkit so you have a dropdown with several options in the Play Mode3... Read more

2
votes
By Design

Input from the Gamepad is not received in Player when using the WebGL Pl...

Package: Input System

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Nov 22, 2024

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Version/s: 1.11.2

How to reproduce:1. Open the "InputWebGL" project2. Select File → Build And Run3. In Player, move the left stick of the Gamepad4. Ob... Read more

1
votes
Fixed

Prefab override popup is cropped/positioned incorrectly when more than o...

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Nov 22, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a6, 6000.2.0a1

Reproduction steps:1. Make sure at least two monitors are available for testing2. Make sure one of the monitors has Scale above 150%... Read more

0
votes
Fixed

RenderObjects does not have any Depth texture bound when Event is set to...

SRP Foundation

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Nov 25, 2024

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Version/s: 2022.3.23f1

How to reproduce:1. Open the attached “ROTest.zip” project2. Open the “SampleScene”3. In the project window, select the URP-HighFide... Read more

0
votes
Fixed

“RenderTexture.Create failed: requested size is too large.” errors are t...

Graphics Device Features

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Nov 25, 2024

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Version/s: 6000.0.29f1, 6000.1.0a4, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more

0
votes
By Design

Screen Space Ambient Occlusion is ignored when toggling "Post Processing...

Post-processing and Compositing

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Nov 25, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

How to reproduce:1. Open the attached "IN-87855" project2. Open the "SampleScene", ensure that Scene view is focused on the “Cube” g... Read more

0
votes
Feature Request

No data received in Profiler when connecting to WebGL Player without "Au...

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Nov 25, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

Reproduction steps: 1. Create a new project2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “Development Build... Read more

3
votes
Fixed

Texture2D memory allocation size is significantly increased when running...

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Nov 25, 2024

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Version/s: 6000.0.0b12, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Profile window, enable Development Build option3. Build th... Read more

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