Search Issue Tracker
Active
Under Consideration for 1.11.X
Votes
2
Found in [Package]
1.11.2
Issue ID
ISXB-1224
Regression
No
Input from the Gamepad is not received in Player when using the WebGL Platform
How to reproduce:
1. Open the "InputWebGL" project
2. Select File → Build And Run
3. In Player, move the left stick of the Gamepad
4. Observe the Cube
Expected result: The GameObject moves according to the movement of the left stick
Actual result: The GameObject does not move
Reproducible with: 1.9.0 (6000.0.29f1), 1.11.2 (2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Notes:
- Not reproducible on Standalone Build
- Reproducible when using: Xbox Controller (Wire and Bluetooth)
- Not reproducible when using: Switch Pro and DualSense Controllers
- Reproduced in Chrome
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment