Search Issue Tracker

0
votes
Fixed

Texture2D creates DXT texture when the unacceptable texture size is given.

Texture

-

Oct 28, 2022

-

Version/s: 2020.3.41f1

Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more

0
votes
Fixed

Renders "Add" button has no OnHover action

Environment Effects

-

Sep 20, 2024

-

Version/s: 6000.0.21f1, 6000.1.0a7

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException when using the Cut Tool

Package: Probuilder

-

Jan 21, 2025

-

Version/s: 5.2.3, 6.0.4

Reproduction steps:1. Open the attached “ProBuilderError.zip” project2. Open the “Sample Scene”3. Select the “Cube” GameObject from ... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

-

Jun 16, 2022

-

Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

-

Sep 14, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

-

Mar 09, 2015

-

Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

1
votes
Fixed

WebGL: setting matchWebGLToCanvasSize to false and changing to full scre...

-

Nov 17, 2025

-

Version/s: 6000.0.9f1, 6000.2.9f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a2

Steps to reproduce: Open the attached project. The project template sets matchWebGLToCanvasSize to false. Build for web Switch to fu... Read more

0
votes
Fixed

IndexOutOfRangeException error is thrown when entering the Play Mode in ...

Package: MR Multiplayer Tabletop Template

-

Mar 25, 2025

-

Version/s: 1.0.1

How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Observe the Console Expected resul... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

-

Aug 22, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.