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0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

1
votes
Fixed

AssetBundle incremental build needs to detect script namespace/assembly ...

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more

0
votes
Duplicate

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...

IMGUI

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Oct 10, 2019

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Version/s: 2019.3.0a3, 2019.3.0b7

[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mate... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

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Aug 04, 2019

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Version/s: 2.2.0 Preview 4

How it was tested:1. Created a new project2. Added assets from ("REPRO.zip")3. Added 4 copies of ("agate.psb") asset to the Scene4. ... Read more

0
votes
Feature Request

Snapshot screenshots take up an unreasonable amount of memory

Package: Memory Profiler

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Jun 29, 2022

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Version/s: 0.5.0-preview.1

Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

1
votes
Won't Fix

AudioSource.GetOutputData not returning data when toggled active by Time...

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “Test-Project.zip”2. Enter Play Mode Expected results: Output Volume is above 0 after ... Read more

0
votes
Fixed

"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...

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Sep 18, 2023

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Version/s: 2021.3.36f1, 2022.3.9f1

Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

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