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0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("LineTest") 2. Observe the Scene view Expected result: lines between spheres are di... Read more

0
votes
Duplicate

[MacOS] Anchored button is not working when making windowed Player wider

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Build And Run the “UI_Resize_Window.zip“ project 2. Make the Player window wider and press the “Anchored“ butto... Read more

1
votes
Not Reproducible

[Quest] Crash with Error "JNI GetStaticFieldID called with pending excep...

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Jul 10, 2024

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Version/s: 6000.0.10f1, 7000.0.0a1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more

0
votes
Fixed

[Metal][iOS] Shader compilation fails when running built project

Metal

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Nov 05, 2020

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Version/s: 2018.4, 2019.4.11f1, 2021.1

Reproduction steps: 1. Open attached Project "metalshader.zip" 2. Build and Deploy the app to a device 3. Observe the Xcode console ... Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset - Database

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more

0
votes
Active

[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...

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May 31, 2024

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Version/s: 6000.0.3f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “My project” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...

Quick Search

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Oct 09, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console. ... Read more

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