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[Linux] Game object Start and Update methods are not called for game obj...
To reproduce:1) Open the attached project2) Open Window -> General -> Test Runner3) "Run all" Expected: All greenActual: Only ... Read more
Modified values of prefab instance should be shown in bold
Steps:1. Add "GameObject -> 3D Object -> Cube"2. Drag and drop it to Project Browser to make a prefab out of it3. Select prefa... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more
[Linux][OpenGL]vSync enables itself when activating another display with...
How to reproduce:1. Open the attached project ('1154259rep.zip')2. Build for Windows (make sure to include SampleScene in the build)... Read more
[HDRP] Reflection probe type can't be changed when setting its Influence...
Steps to reproduce:1. Open the attached project "Case_1157109"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
[Windows 7] GfxDeviceD3D11Base::DrawQuad crash when using Camera with Cl...
How to reproduce:1. Open the "Camera_Crash.zip" project2. Build & Run the "SampleScene.unity" scene Actual result: Unity crashes... Read more
Creating a Ragdoll doesn't dirty the scene
Reproduction steps: 1. Open "1151547" project2. Create a Ragdoll with the Model in the "SampleScene"3. Enter Play mode to check that... Read more
Targets are null in custom editors during OnDisable when deleting an ass...
How to reproduce: - Select or create a new Asset of type NewScriptableObject in the project.- Delete the asset from the project brow... Read more
[MacOS][Frame Debugger] Debugging "Render Opaques" doesn't draw "DrawMes...
Reproduction steps: 1. Open "addressables-build-issue.zip" project2. Build MacOS Standalone with "Development" build enabled3. Open ... Read more
Windows player always on top after switching ExclusiveFullScreen to Full...
To reproduce:1. Open attached project "screenmode.zip"(Note you may need to start the application in Windowed mode for this to repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Count differs in the Frame Debugger after exiting Play Mode with the Frame Debugger Enabled
- VFX System Border text cursor is sometimes not visible
- Hub horizontal scroll hides all items when scrolled to the end
- GC Allocation of 384 B every frame when using CinemachineInputAxisController
- Profiler search results are delayed when any search result is selected, and another frame is viewed