Search Issue Tracker

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

-

Jan 30, 2020

-

Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

4
votes
Won't Fix

[iOS] Link errors appear when using mediation and the XCode version is 1...

--

-

Nov 21, 2022

-

Version/s: 2020.3.42f1

How to reproduce: 1. Download the attached project 2. Build and deploy the project to iOS 3. Observe the Xcode window Expected... Read more

0
votes
Fixed
0
votes
Fixed

[Linux] Crash on vk::DeviceState::Transition when generating lighting

--

-

Nov 22, 2022

-

Version/s: 2023.1.0a19

Reproduction steps: 1. Open the attached project “CrashRepro” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window... Read more

0
votes
Fixed

[Lines] Error entering play mode with a line selected

Visual Effects - Legacy

-

Oct 02, 2019

-

Version/s: 2020.1.0a7

Repro steps: 1. Create a Line Renderer effect and have it selected and visible in the inspector 2. Enter play mode 3. Observe errors... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

-

Feb 11, 2015

-

Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

0
votes
Fixed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.