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0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more

0
votes
Fixed

"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)

Asset - Importers

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Jul 05, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more

0
votes
Fixed

[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting

Package: Scriptable Render Pipeline HD

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Oct 30, 2020

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Version/s: 2020.2.0b9

Repro: Create a new project using the HDRP template in version 2020.2.0b9 Open the Scene "SampleScene.unity" Navigate to the Light ... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce: 1. Create a new project or open an existing one 2. Create a Light Probe Group Expected result: Light Probe Group'... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

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Nov 03, 2019

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Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more

0
votes
Fixed

Removing 5th Terrain Layer then Undo'ing that action will create unexpec...

Package: Terrain Tools

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Oct 06, 2020

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Version/s: 2020.1.0a14

1. Create a Terrain Object 2. Add 5 layers to the object 3. Paint all 5 layers onto the Terrain 4. Remove the 5th layer from the Ter... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce: 1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project 2. Enable Code Coverage (Pr... Read more

0
votes
Fixed

Error "NullReferenceException" is thrown when renaming Sprite in the Spr...

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Oct 27, 2022

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Version/s: 2022.3.0f1

How to reproduce: 1. Open the project “IN_17556.zip” 2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table 3. ... Read more

0
votes
Fixed

[HDRP] Probe Volume density too high when using more than one Probe Volu...

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Mar 06, 2023

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Version/s: 2022.2.7f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the attached user’s project “unityHX.zip” 2. Window > Analysis > Rendering Debugger > enable “Display Br... Read more

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