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0
votes
Fixed

Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...

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Feb 28, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more

0
votes
Fixed

TouchScreenKeyboardType doesn't work

Input

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Feb 09, 2015

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Version/s: 5.0.0b21

TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) Touc... Read more

0
votes
Fixed

[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0

Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible 2. Create a new shape and select it 3. Enter either edge or... Read more

0
votes
Fixed

Visual Studio Express does not open project solution and is not attached...

CodeEditors

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1162476_VSExpress.zip" 2. Set External Script Editor to Visual Studio Express 2017 ... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k 2. Observer "Could not create device" error in the console. NotImp... Read more

0
votes
Fixed

GameObject is selected in the Scene view when clicked on, even though th...

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Oct 20, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scene_Bug.unity“ Scene 3. In the Scene view select th... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device). 2. Notice that on all iPhones the iPhone 6+ landscape image is ... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attache project. 2. Open the Demos/Vis/OpenWorld.unity scene. 3. Press Play. 4. Note the crash. Read more

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