Search Issue Tracker
Fixed in 5.0.0
Votes
0
Found in [Package]
4.4.0
Issue ID
1283107
Regression
No
[ProBuilder] Bevel Settings slider goes of bounds when a value larger than 1 is used
Steps to reproduce:
1. Make sure that the ProBuilder toolbar is visible
2. Create a new shape and select it
3. Enter either edge or face selection mode
4. In the toolbar, click on the + icon next to the Bevel option
5. Set the value to anything higher than 1
6. Notice, how the slider goes out of bounds, and the drag handle disappears
Notes:
- Perhaps a better approach to this would be to get rid of the slider altogether, and just keep the int field
- User can set int values to a very large number; the int field even accepts word 'infinity' and assigns it
- Only affects the Bevel modifier settings
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 5.0.0):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/344