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[HDRP] [Compositor] Releasing render texture that is set error thrown on...
Releasing render texture that is set error thrown on changing Image SubLayer index in Render Schedule. Steps to repro: 1. Create a ... Read more
[IMGUI] Project Settings window shrinks after restarting the editor on c...
Project Settings window shrinks to the size of the cursor after restarting the editor on changing Graphics APIs. Steps to repro: 1.... Read more
[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce: 1. Build the attached project for iOS (link in description) 2. Build & Run the project to a device via Xcode 3. Ke... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
Memory leak when Application.runInBackground is set to false and the Edi...
Reproduction steps: 1. Open the attached "Repro" project 2. Open “Assets/Scenes/SampleScene” scene 3. Open Task Manager 4. Enter... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps: 1. Open "VulcanAndroidBug.zip" project 2. Build & Run for Android 3. Notice that "Blend One Zero" and "Implicit"... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected