Search Issue Tracker
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more
[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...
How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view2 In search f... Read more
“Loading autosaved report from file was unsuccessful.” warning is thrown...
Reproduction steps:1. Create a new project2. Open Project Auditor window3. Enter Play mode4. Exit Play mode and observe the Console ... Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more
[Animation] BlendTree overlaps and hides another Blendtree on adding the...
BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more
Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow