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0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project 2. Go to the "ParentedParticles" Scene 3. Click on the "Parent system" in the Hierarc... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

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Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene Main.unity - Notice how the character is missing a single polygon in thei... Read more

0
votes
Fixed

[Metal] Stencil buffer is not present when using dynamic frame buffer sc...

Metal

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.3

How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more

0
votes
By Design

Color is ignored when changing Sprite Renderer color using “SetColor”

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Nov 09, 2022

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Version/s: 2023.1.0a18

How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode and observe the sprites Expected result: Sprites have a wh... Read more

0
votes
Fixed

The Graphics title in the Project Settings window is overlapped and/or o...

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Dec 01, 2022

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Version/s: 2023.1.0a22

To reproduce: * Create a new Project and open it in Unity; * Open the "Project Settings" window; * Open the "Graphics window; ... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Duplicate

Draw buffer does not clear when moving a 3D object in the scene making b...

Scene/Game View

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Oct 16, 2020

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Version/s: 2021.1.0a1

Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more

0
votes
Feature Request

Motion vectors are calculated incorrectly when using TAA

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Mar 10, 2023

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Version/s: 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the "terra" project 2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene.unity” Scene 3.... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more

0
votes
Active

Fix for 6000.0.X: Universal 3D Sample project template takes a very long...

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Oct 10, 2024

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Version/s: 6000.0.23f1

*Steps to reproduce:* 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Bui... Read more

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