Search Issue Tracker
Fixed
Fixed in 2023.1.0b1
Votes
0
Found in
2023.1.0a22
Issue ID
UUM-20576
Regression
Yes
The Graphics title in the Project Settings window is overlapped and/or overlapping with other settings
To reproduce:
* Create a new Project and open it in Unity;
* Open the "Project Settings" window;
* Open the "Graphics window;
* Expand the "Tier Settings" subwindow;
Expected result: All settings text are nice and readable
Actual result: The "Graphics" title starts overlapping other settings names and/or becomes overlapped
Notes:
* Resizing the window does not solve this issue, but sometimes even worsens it, to that point when the "Tier Settings" doesn't require to be expanded;
* The "Graphics" title overlaps all settings and vice versa except the "Tier Settings" which overlaps the "Graphics" title;
* It seems that this issue appears when the "Project Settings" window becomes more scrollable - for example, increase the size of the "Always Included Shaders" list to the 50 or more;
* Tested on Mac Intel;
Reproducible in Unity 2023.1.0a22
Not reproducible in Unity 2023.1.0a21
Regression in Unity 2023.1.0a22
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2023.1.0b1):
Verified on:
2023.1.0b1.2902.1533
Revision: trunk 88c7b636347d
Built: Tue, 17 Jan 2023 15:27:20 GMT