Search Issue Tracker

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

-

Oct 23, 2019

-

Version/s: 1.0.0

How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

-

Jan 30, 2015

-

Version/s: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more

0
votes
Won't Fix

When an Image component on a Scroll View contents is disabled scrolling ...

UI

-

Jan 27, 2016

-

Version/s: 5.3.2p1

Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "TestScene" scene 3. Scroll trough the elements... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

-

Oct 23, 2019

-

Version/s: 6.9.1-preview

How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

-

Apr 09, 2015

-

Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro: --open attached project --build for webgl --NOTICE build errors and stops Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

-

Nov 01, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1195496" 2. Open "SampleScene" 3. In the Hierarchy window Expand "Parent" Ins... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.