Search Issue Tracker
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
[URP] Custom Renderer Feature is not being serialized
Steps: 1. Download attached zip (URPRenderFeature.zip) 2. Delete Library folder and open project 3. On ProjectView select "URPAsset... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more
GameObject's shadows jitters when using “Temporal Anti-aliasing” with “J...
How to reproduce: 1. Open the user’s attached “BirpTest.zip” project 2. Enter Play Mode 3. Observe the result Expected result:... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Un... Read more
[Mobile] Colours do not match on one of the Universal Rendering Examples...
How to reproduce: 1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples" 2. Open a project, and open a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map