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0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Active

Player crashes when a specific project is built with Burst enabled

Package: Burst

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Aug 04, 2025

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Version/s: 1.8.23

How to reproduce:1. Open the “IN-106901.zip“ project2. Build the project3. Run the built Player4. Observe the Player Expected result... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

[M1] Crash with LoadPluginExecutable when opening the project

MacOS

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Oct 21, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.2

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Unity crashes Reproducible with:... Read more

0
votes
Won't Fix

Resetting Quality Levels in Project Settings adds new Quality Levels ins...

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Nov 06, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Edit > Project Settings… > Quality3. Observe the list of Quality Levels4. Click o... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Fixed

[Relay] Spikes in Druid timeseries for RLAY-CCU on the first day of each...

Package: Relay Service

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Feb 20, 2025

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Version/s: services-relay-1.2.0

DescriptionSee screenshot for the following Druid query:{code:java}SELECT DATE_TRUNC('day', __time) AS time_date,TIME_EXTRACT(__time... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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