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"EditorGUILayout.InspectorTitlebar" appears enabled when inspecting a di...
How to reproduce:1. Open the “IN-109404_InspectorTitleBarBug“ project2. Open the “SampleScene”3. In the Hierarchy select the “Test” ... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[URP] Custom Renderer Feature is not being serialized
Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps:1. Open the attached project "1421405.zip"2. Open "SampleScene" from the Project window3. Select "GameObject" in ... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Objects change colors after playback (ambient probe gets messed up?)
Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default