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0
votes
By Design

Renaming assemble definition in the Inspector does not rename it in the ...

Scripting

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Jul 24, 2019

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Version/s: 2019.3, 2019.3.0a11

Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce- Open Unity 2019.3.0a11- Create... Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...

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Aug 07, 2025

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Version/s: 6000.0.54f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Not Reproducible

Audio output is of low volume when the Speaker Mode is set to Quad and t...

Platform Audio

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Jun 17, 2024

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Version/s: 2021.3.39f1, 2022.3.34f1, 6000.0.7f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Setup a surround sound system and change it to the Main Audio output2. Open the attached “Repro.zip” project3. O... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

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