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Material and Sprite of a Sprite Renderer are not changed while using "Ma...
Reproduction steps:1. Open the attached project "Material animation bug report.zip";2. Open the MaterialAnimation.unity scene and en... Read more
Assembly::GetTypes() returns empty array for UnityEngine assembly
To reproduce: 1. Open the project, attached by the user (GetTypesBug_2017_2.zip)2. Go to Window -> Execute Test3. In the Console,... Read more
ArgumentNullException when setting GameObject in Event
How to reproduce:1. Create new empty project2. Start Collab3. Create UI -> Button4. Add new event subscription on OnClick()5. Cli... Read more
Moving a Collider via script does not update its position if it was disa...
Reproduction steps:1. Open the attached project "test mesh move.zip";2. Open the test.unity scene;3. Select "a rock" game object and... Read more
[UWP] Player crashes on Material::GetTexture with Debug configuration wh...
Steps to reproduce:1. Open attached project2. Switch platform to UWP and build3. Open VS solution4. Deploy on local machine with x86... Read more
Permissions get undeclared on Android Oreo
How to reproduce:1. Open the attached project2. Build and run test scene on device which Android version is 8.0Result: App is unresp... Read more
[UWP] Special characters in the product name are not removed from the na...
Steps to reproduce:1. Open attached projectproduct name contains special characters ™ or © 2. Switch platform to UWP and build3. Ope... Read more
Irrelevant warning message when using Animator.Play on a disabled object...
To reproduce: 1. Download and open attached "BugReport.zip" project.2. Open "Scene" scene.3. Enter Play mode.4. Press A on keyboard ... Read more
[.NET 4.6] "InternalsVisibleTo" not functioning
Reproduction steps: 1. Open "InternalsVisibleBug.zip" project2. Enter Play mode3. See that a "MethodAccessException" error was throw... Read more
UI resizes itself on entering play mode
Elements of a UI Canvas will resize themselves when entering play mode. This seems to be related to having non-0 offsets/anchors, an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask