Search Issue Tracker

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

-

Dec 30, 2015

-

Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

-

Nov 11, 2019

-

Version/s: 1.0.3, 1.0.6

How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more

0
votes
Fixed

[IMGUI] Separator between two color pickers doesn't appear when "Random ...

IMGUI

-

Nov 01, 2019

-

Version/s: 2019.3.0a3, 2020.1.0a11

The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

-

Jun 03, 2019

-

Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

0
votes
Fixed
0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

-

Jan 27, 2020

-

Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

-

Oct 23, 2019

-

Version/s: 6.9.1-preview

How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

-

Mar 31, 2015

-

Version/s: 5.0.0p3

Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more

0
votes
Fixed

[Perforce] Perforce-locked vfx files can still be edited and saved

Package: Visual Effect Graph

-

Oct 23, 2019

-

Version/s: circa 7.2.0

It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

-

Jan 28, 2015

-

Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.