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C# 6 null conditional access operator (?.) throws MissingComponentExcept...
To reproduce:1. Open attached Unity project "CSharpBug.zip"2. Open "TestScene" scene3. Inspect both "ThrowsException" and "Safe" Gam... Read more
[PLM] Directional maps are different between Enlighten and Progressive L...
Directional maps are different between Enlighten and Progressive Lightmapper when there are overlapping lights To reproduce:1) Open ... Read more
SpriteAtlasDatabase::CollectAllAtlasAssets crash when using GameObject.D...
To reproduce:1. Open users attached project "spriteAtlasTest.zip"2. Open "testAtlas.unity" scene3. Enter play mode4. In the hierarch... Read more
Build location selection window has different titles on x86/s86_64
Reproduction steps:1. Create/Open a Unity project2. Go to build settings3. Set target platform to PC, Mac & Linux Standalone4. C... Read more
[Animation] Reverting an Animator Controller in the middle of transition...
Steps to reproduce:1. Open attached project2. Open "scene_Crossfade" scene3. Go into play mode and watch Console output-On frame 15 ... Read more
[IPv6] [Sockets] [iOS] on iOS devices and Framework 4.6 Socket::BeginCon...
Reproduction Steps:1. Open "Bug" project2. Select "Framework 4.6"3. Build "test" scene to iOS4. Deploy to device5. Connect device to... Read more
[IL2CPP] An exception shows up when UWP application calls an "Add" method
Reproduction steps:1. Open the attached project;2. Build the scene "Test" on Universal Windows Platform;3. Run the built UWP applica... Read more
Disabled "Visible In Background" resets selected resolution when minimiz...
To reproduce: 1. Open the project, attached by the tester (TestResolution.zip)2. Build and run it for Windows standalone3. In the La... Read more
[MotionVectors] z-bias applied to motion vectors reduces precision
z-bias is applied to motion vectors to match the z-bias required for precision loss when multiplying matrices for dynamic batching. ... Read more
Memory leak when Development Build is focused after using the Profiler
To reproduce:1. Create a new project2. Go to "Build Settings"3. Enable "Development Build"4. Press "Build & Run"5. Go to Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
- Help box icon in "Tile Palette" window is blurry in both Unity themes