Search Issue Tracker
Memory leak when Development Build is focused after using the Profiler
To reproduce:1. Create a new project2. Go to "Build Settings"3. Enable "Development Build"4. Press "Build & Run"5. Go to Editor ... Read more
[Perforce] Using Perforce with iOS plugins and BuildOptions.AcceptExtern...
Reproduction Steps:1. Setup Perforce server2. Commit User's project to a Perforce server3. Check the project out of Perforce, so tha... Read more
A particular script is not recognized as a MonoBehaviour
The script seems to be not recognized as MonoBehaviour if it is in a custom namespace AND there is a preprocessor directive:#if UNIT... Read more
Text input inputs Indic languages' scripts as question marks (?)
To reproduce:1. Change keyboard language to any Indic language (Sinhalese, Devanagari, Sanskrit, etc.)2. Open a new Unity project3. ... Read more
Stuck on compiling when class inherits a NetworkBehaviour class
Steps to reproduce:1. Open user attached project2. Open ExtendsNetworkBehaviourClass.cs script3. Uncomment.the line SyncListBool bob... Read more
[Windows][Standalone] Crash when exiting standalone 'UnityPlayer.dll cau...
How to reproduce:1. Open attached project2. Build windows standalone3. Start the build4. Once it's running, exit the build by ALT+F4... Read more
[Projector] Projector component using wrong Projection matrix when camer...
When using a jittered projection matrix on the active camera Projectors flicker due to incorrect projection. Either the Projector is... Read more
NavMesh returns incorrect NavMeshBuildSettings when accessing via GetSet...
To reproduce:1. Open user's project2. Enter Play mode3. Observe console Expected: console prints out identical data as ID's are the ... Read more
[Anim] can no longer animate BlendShapes
I'm no longer able animate BlendShapes in the AW.Blendshape values can be changed in the inspector, but keys are no longer created i... Read more
Game Object's Animator Controller is not saved after deleting Library fo...
How to reproduce:1. Open QA-supplied project2. In the Hierarchy expand "Larva" and select "Animator" gameobject3. Observe that in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved