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0
votes
Won't Fix

The expansion behavior is not the same as in CSS when used with VisualEl...

UI Toolkit Framework

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Apr 13, 2023

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Version/s: 2022.2.15f1, 2023.1.0b12, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached project "UIToolkit Styles Bugs.zip"2. Open Assets/Expansion.uxml3. Select "#expand-to-child-si... Read more

0
votes
By Design

Texture2D.LoadRawTextureData error appears for PVR images

Texture

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Mar 31, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more

0
votes
By Design

Directionality artifacts in multi-scene lighting setups

Progressive Lightmapper

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Jun 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more

2
votes
Fixed

[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...

HD RP

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Jul 05, 2022

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Version/s: 2021.3.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

0
votes
Fixed

Memory Profiler doesn't find references to NativeArrays smaller than 16B...

Package: Memory Profiler

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Jul 21, 2025

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Version/s: 0.5.0-preview.1, 0.5.1-preview.1, 0.6.0-preview.1, 0.7.0-preview.1, 0.7.0-preview.2, 0.7.1-preview.1, 1.0.0-pre.1, 1.0.0-pre.2, 1.0.0-pre.3, 1.0.0, 1.1.0-pre.1, 1.1.0-pre.2, 1.1.0-pre.3, 1.1.0, 1.1.1, 1.1.2, 1.1.3, 1.1.4

Steps to reproduce: Open attatched snapshot in the Memory Profiler window (in the package com.unity.memoryprofiler), and navigate to... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

Rotation values are not displayed correctly in Grid and Snap Settings af...

Scene Tooling

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Oct 20, 2025

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Version/s: 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Create a new Universal 2D project2. Create Cube GameObject (GameObject > 3D Object > Cube)3. Change all ... Read more

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