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[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce: 1. Open the “IN_65554” project 2. In the Build Settings “Run Device“ dropdown, select the desired device 3. Pre... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
Preset Help icon link goes to 2023.2 instead of 2023.3
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Select any platform and create a build profile ... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
This package is not accessible anymore error displayed in the Package Ma...
*Steps to reproduce:* 1. Open the Package Manager 2. Click the + button, select Install package by name... 3. Enter com.uni... Read more
Tutorials window is highlighted when the Masking window isn't open or no...
Reproduction steps: 1. Open the attached project "IET-Bugs 2” 2. Open the Tutorials window (Tutorials > Show Tutorials) 3. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map