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0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more

0
votes
Won't Fix

"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeli...

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Aug 17, 2022

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Version/s: 2021.3.8f1

How to reproduce: 1. Open the attached project "ECSSurvivor2020.zip" 2. Open Assets/Scenes/SampleScene.unity Expected results: ... Read more

4
votes
Won't Fix

undoRedoPerformed Callback gets called when the Draggable GameObject fro...

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Jul 01, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window 3.... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

New .asset files are serialized as binary when the Asset Serialization M...

Serialization

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Nov 03, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

4
votes
Fixed

Event.mousePosition value is not updated when dragging Assets

IMGUI

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Oct 26, 2020

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Version/s: 2020.2.0b2, 2020.2.0b8, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

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