Search Issue Tracker
[DX12] Crash with multiple stack traces when creating an external texture
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Enter the Play mode Expected result: Editor enters the Play mo... Read more
PlayerInput actions not triggered when using Invoke C# Events behavior
Steps to reproduce: 1. Open the attached "InputSystemMigrationIssue-master.zip" project 2. Open the "OutdoorsScene" 3. Enter Play... Read more
TextField doesn't accept input when using custom FontAsset
Reproduction steps: 1. Open the attached user's project 2. Go to the 'Window -> UI Toolkit -> UI Builder' 3. Open the 'Assets\UI\Tes... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce: 1. Open the user's attached project 2. Open Assets/Characters/Player/PlayerControls.inputactions 3. Click on th... Read more
Pressing the "Edit Collider" button on a polygon Collider 2D doesn't foc...
How to reproduce: 1. Open the user attached project (Unity 2021.2.12f1 - EditMode.DoEditModeInspectorModeButton getBoundsOfTargets i... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
NavMesh is generated with an unexpected gap when using Physics Colliders...
Reproduction steps: 1. Download and open the attached project "1213279.zip" 2. Open the Sample Scene 3. Select the Navmesh GameObjec... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default
- Terrain's "Add Tree" error helpbox uses the wrong styling
- Error is thrown when deleting "Snapshot" with another Snapshot present in Audio Mixer window
- Prefab Source and Override content bounds are misaligned