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0
votes
Fixed

[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...

Animation

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Aug 03, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more

0
votes
Fixed

[.NET 4.6][iOS] Build throws NotSupportedException when creating a WebRe...

Scripting

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by QA2. In player settings set Scripting Runtime to experimental .Net 4.63. Build for iOS (add... Read more

0
votes
Fixed

Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...

Shaders

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Aug 04, 2017

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Version/s: 2017.2.0b5

Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time)2. Drag "Water" from "Shaders" folder, to "New Mat... Read more

0
votes
Fixed

Objects are affected by the Root motion even if it is disabled and handl...

Animation

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Jul 28, 2017

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Version/s: 2017.1.0p2

Reproduction steps:1. Open the attached project "RootMotion Bug.zip";2. Open the Test.unity scene3. Observe that there are 3 cubes:C... Read more

3
votes
Fixed

Animation transitions between key frames are corrupted when modifying ke...

Animation

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Jul 31, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open my attached project2. In Hierarchy window, select BlendShape, enter Play mode3. While in Play mode, keep changi... Read more

0
votes
Fixed

[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...

XR SDK

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Aug 02, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more

0
votes
Won't Fix

Editor displays incorrect "Average Velocity" for animation clips

Animation

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Aug 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project2. Open the TestScene scene3. Play the scene4. Observe the blue, red and green fields... Read more

1
votes
Fixed

[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...

Visual Effects - Legacy

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Aug 03, 2017

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Version/s: 2017.2.0b5

Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more

0
votes
By Design

After removing some assets the "AssetBundleBuild[]" map does not rebuild...

Asset Bundles

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets3. Note... Read more

0
votes
Duplicate