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0
votes
Fixed

[VFX Graph] Assigned shader changes cannot be undone in Output Mesh

Visual Effects

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.2.0b10, 2023.1.0a15

How to reproduce: Import the attached project Open Mesh Output vfx Open shader obejct picker Assign shader A Then assign shader B Pr... Read more

0
votes
Fixed

"Collide with depth buffer" VFX Node doesn't work correctly when Camera ...

Visual Effects

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May 23, 2022

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Version/s: 2022.1.7f1, 2023.1.0a9

How to reproduce:1. Open the user's attached project2. Open the "VFX Snow" Scene3. Enter the Play mode4. Observe the Particles behav... Read more

0
votes
Won't Fix

Error "Could not create asset from Packages/com.unity.postprocessing/Pos...

Packman

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Jun 28, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a2

How to reproduce: 1. Create a new Unity project2. Go to Window > Package Manager3. In Package Manager select the "+↓" button4. In... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

0
votes
Fixed

[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...

Vulkan

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Oct 25, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

Reproduction steps: Open the user's attached project (“My project.zip”) Build And Run on an Android device Open Frame Debugger (Wind... Read more

0
votes
Fixed

Search results become incorrect after pin/unpin functionality use in "Ne...

Scene Template

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Sep 26, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Enter "AAA" a... Read more

0
votes
Fixed

Particles are not rendered when “Align To Direction” is enabled and the ...

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Feb 14, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the attached “IN-95200_align_to_direction“ project2. Open the “SampleScene“ and enter Scene View3. Select “... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

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