Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
936220
Regression
No
[Windows] TransformChangeDispatch::GetSystemInterested crashes on project load
To reproduce:
1. Download attached project "CrashBug.zip" which user attached in email and open in Unity
2. Create a new scene
3. Add 2 prefabs "Tree-Wave" and "Wind-Default"
4. Enter Play mode
5. Exit Play mode
6. Save the scene, project and close Unity Editor
7. Reopen Unity
Expected Result: Unity Editor loads project
Actual Result: Unity Editor will crash
Notes:
- This issue appears only on Windows
Reproduced on Unity 5.5.4p2, 5.6.3f1, 2017.1.0p2, 2017.2.0b5 and 2017.3.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (2019.2.X):
low priority and unliikely to be fixed for the moment