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[Android][Pico] Correct XR loader is not loaded and initialized at start...
Steps to reproduce: 1. Create a new project 2. Switch to Android 3. Add the Pico XR plugin ([https://developer-global.pico-intera... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce: 1. Open the attached project 2. Open scene TestAB 3. In the Hierarchy window, select the GameObject "Canvas" 4. En... Read more
Custom Event do not fire on builds
Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more
IL2CPP.HashCodeCollisionException is thrown when Generic Method Overload...
How to reproduce: 1. Open the user-attached “My project.zip” project 2. Make sure the Scripting Backend is set to IL2CPP in the Pl... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
GBuffer shadowmask only contains red channel
There is an unexpected difference in lighting between deferred and forward caused by an incorrect render of the shadowmask in the GB... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers